I recently followed a DT tutorial on 3DS to learn the program, and made this study piece. The tutorial provided the environment image and the platform model. The traffic cones are free models I got online. There's a lot to learn about working in 3D, so any C&C - even minor stuff - will be greatly appreciated!
Animated clip:
Digital Tutors "Intro to 3ds Max 2014" exercise - Final Animation
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Flyer turn table
Most of the time I do 2D work when I'm not freelancing.
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The crystals kicked my arse. The scales kicked my arse. The lighting in photoshop kicked my arse - especially when I keep thinking how I'd just do it on paper. The thumb-nail producing process kicked my arse. In fact the only thing that didn't kick my arse are the 2 eggs. I fantasized about sticking this into 3ds Max to dust off my limited modelling and texture painting skills from last year, but time may or may not be right right now.