So let's say I have established that 1 meter = 2048 pixels and after I have unwrapped my mesh I apply this texel density to each island. And I have this small mesh which is like 10 centimeters in diameter. Does it mean that there will be a lot of wasted space in UVs for that mesh or does it mean that I just lower the resolution of the texture while still packing my UVs tight?
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