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W.I.P. of 4 projects

polycounter lvl 6
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Triggerwulf polycounter lvl 6
Here are 4 models that i've made in college about 2-3 years ago. In between work i'll be revamping them. These are just quick renders of where I left off / will be starting from. They're all high poly. Plan is to do low poly, bake, texture, and stick them in ue4.

6f3yp3.jpg
1rtg1g.jpg
zxmzbb.jpg
1zb9q94.jpg

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  • beefaroni
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    beefaroni sublime tool
    What's the goal of these projects? Are you trying to get a job?

    Out of all of them, I think the Mech has the most potential; however, you would need to do a bit more design work (especially with he missile launcher area up top)
  • Triggerwulf
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    Triggerwulf polycounter lvl 6
    These models are 2-3 years old and the purpose is to just apply what I've learned and add to my portfolio.

    I agree with you that the mech definitely has potential. My plan for that one specifically is to do just that. Replace pieces with better detailed pieces.
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