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SOLVED: Missing Layers

polycounter lvl 3
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currve polycounter lvl 3
Hey Quixel Team,

I got an annoying issue when it comes to the texturing part of my asset.. I've created the color ID map from my UVmap in maya and exported the necessary .obj and coloridmap as .png

When I import the mesh in DDO and then import the color id map and giving each color a material an click on render I never get equipped each part of my model wth a material- means that some parts are still missing..

I tried to rerender the project via the 'Reimporter' button and give another material but it doesn't work...

When I close the Suite and PS and reopen it- no change; when I delete the whole project and recreate it- other parts a missing..

I hope the problem is clear.. If needed, I can provide the sourcefiles (obj, color-idmap, project files from quixel)..

Thanks anyway for such a nice piece of software.

cheers, currve

EDIT:

Here're some pics for better understanding:

HH7T49f.jpg

oucQxH5.jpg

wh4RAfc.jpg

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