Skyline - I didnt like the original stock, its pretty bland to me. I did change a few things from the concept because I wanted to be as close in some parts to a base M4 as possible. Meaning that I kept some details and lost others.
Yea the texture is just a base, want to get all the materials right then start adding details.
Is there a highpoly? Also could add a few more edges for anything cylindrical along the silhouette of the gun — mainly the drum magazine sticks out a lot. Its a larger element of the gun so it sticks out a bit more. Other than that and the visual discrepancies it is hard to critique any more until this moves further along the pipeline.
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I assume the texture is just a base ?
Yea the texture is just a base, want to get all the materials right then start adding details.
There are too few highlights.
But your modelling looks really neat, so you've got that going for you, which is nice!
Cheers