Nothing wrong with ddo and edge padding afaik, I'm sure zbrush has some option to add padding.
Either that or manually add it in photoshop, it's not a complicated model.
For an easy fix you could change the black background to the same color as the material in ddo.
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You need to list your workflow steps and tools for us to help you.
textured in Ddo
This could be from not using edge padding.
http://wiki.polycount.com/wiki/Edge_padding
Can you post a screenshot of the texture, with a UV wireframe on top?
here is the texture diffuse map
Edge padding ... i think that`s it right ? but edge padding and Ddo arent good friends right ? sorry i`m new to these stuff obviously
Either that or manually add it in photoshop, it's not a complicated model.
For an easy fix you could change the black background to the same color as the material in ddo.