Home 3D Art Showcase & Critiques

Mathijs Kapteijn Portfolio - C&C very please

polycounter lvl 9
Offline / Send Message
TheZaxer polycounter lvl 9
I've finally got my portfolio up and running as a WIP for a school project. Still not sure about some things, therefore feedback would really be very much appreciated. Anything can help.
http://www.mathijskapteijn.com
I really curious what you people thing about the "about" area for example.

Replies

  • BagelHero
    Offline / Send Message
    BagelHero interpolator
    Hey, it's another one of you guys that worked on the Heavens Edge Enviro.

    Gonna repeat what everyone said to Felix-- You need to point out a little better what your contributions were, specifically. Otherwise, for all we know, you just made one rock in the corner of one shot.

    - For your Aeolus Biker character, my main qualms sit heavily with the design-- I feel bad critiquing that aspect though, as it says someone else was the concept artist. In that case, I wonder if you could get permission to show the concept art somewhere on the page? I'd be interested to see how well you matched it, etc. The execution is solid, though.

    - The ecorche study doesn't really pique my interest. It doesn't really tell me too much about what you can do for me, and doesn't have too much of a "wow" factor in the way you presented it. It's up to you to decide whether or not to keep it, but I feel that this sort of work looks better on a blog than on your full folio.

    - Your sculpts are really nice and make me want to see more finished characters from you. Make sure you update/cull this section frequently if you intend to keep it.

    - You should have your resume on your about page. No one should have to contact you to get your resume.
    With character art as my particular interest i am specializing in Zbrush hard surface modelling

    Make sure to capitalize your "I"s. And also, "because I like characters, I'm specializing in Zbrush hard surface" seems somehow incorrect.
    Otherwise, there's nothing offensive on your about page, so I think you're good.

    Honestly, I'm nitpicking a little. My main suggestion is to continue making game-rez characters. :) Looking forward to seeing more from you!
  • DireWolf
    Website itself is nice and clean. The title text on the side of your preview is taking too much space imo, it's bold and big and have more weight than your artwork. Tone that down or remove them.
  • TheZaxer
    Offline / Send Message
    TheZaxer polycounter lvl 9
    Thank you guys, really, for taking your time and feedback on my portfolio.

    BagelHero
    Yeah Felix and are working together on most projects haha. For the feedback I agree on all the things you suggested.
    I am still waiting for my personal images on the Heavens Edge project, lost my work some months ago.

    For the character concept I think I will link the concept art, this is actually a very nice suggestion, did not think about this myself yet.

    The ecorche project is currently just there the full my page a bit (I need to meet certain school-related requirements). As soon as I have finished my next game-res character I will replace it. I don't like it in there either. Only plus might be that I show I really spend time on studying anatomy. Even though a zbrush anatomy might be way better and efficient.

    The rest of the feedback I applied to my portfolio, thanks again.

    DireWolf
    I see what you are saying. I will have my deadline in 2 hours, therefore I will change it any time soon. I do agree, other students/artist did point that out to me as well. Thank you too.
Sign In or Register to comment.