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Where this green is coming from?

[Deleted User]
polycounter lvl 3
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[Deleted User] polycounter lvl 3
Hi.

I'm applying some effect with a help of Particles/Multiply shader and it worked great in Unity4.

In Unity5 I get some green goo and I don't know where it's coming from. Now, If I build the project for WebGL it looks like in Unity4, but when I build it for Windows it's there.

It's applied on simple quad.

Anyone knows what could be the cause of this?
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