There's a few collected thoughts on it at the 4R7 thread.
Short story is that it depends on what you're modeling. If you need precision then zmodeler isn't the right tool for the job. If you're just building out a loose base mesh and/or conceptualizing then it can get the job done.
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Short story is that it depends on what you're modeling. If you need precision then zmodeler isn't the right tool for the job. If you're just building out a loose base mesh and/or conceptualizing then it can get the job done.