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ZBrush save matcap materials to polypaint?

loggie24
polycounter lvl 3
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loggie24 polycounter lvl 3
Hi. I'm trying to figure out how i can save materials you get in Zbrush on to my highpolys vertexes so i can bake them out in xNormal later. Only thing i seem to find is if you have UV's but i want it straight on my HP object.

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