I am modelling a M16A2 rifle and am a little stumped how to make it better. It is a work in progress, I was just wondering if I could get some constructive criticism on what you guys think and how to improve it. Thanks!
Do you have a high poly for this? Also, the stock seems a bit too bumpy. You should also detail how you're texturing this.
The metal of the receiver is looking pretty good, but the magazine looks more like plastic. The blue tint is correct, but maybe tone it down a little bit. One thing about gun metal is you should rely a lot more on your roughness/gloss map for details, rather than your diffuse/base color. I usually only use base color for dirt if the dirt is really piling up. If you use base color for all your details, it gets to be really chaotic and unrealistic.
As for the geo, assuming this is a first person weapon, you really need to add more geo to the top of the stock. That's the part that would be very close to the camera and shouldn't have any segmentation.
The normal detail of the hand grip is barely visible, bump that up a bit.
Anyways, that's what I see at first glance. Keep it up though, it's looking nice!
Ahh thank you so much! I will take everything you said into account when editing. I definitely see what you mean about gloss maps. Thanks again, believe me its much appreciated!
Replies
The metal of the receiver is looking pretty good, but the magazine looks more like plastic. The blue tint is correct, but maybe tone it down a little bit. One thing about gun metal is you should rely a lot more on your roughness/gloss map for details, rather than your diffuse/base color. I usually only use base color for dirt if the dirt is really piling up. If you use base color for all your details, it gets to be really chaotic and unrealistic.
As for the geo, assuming this is a first person weapon, you really need to add more geo to the top of the stock. That's the part that would be very close to the camera and shouldn't have any segmentation.
The normal detail of the hand grip is barely visible, bump that up a bit.
Anyways, that's what I see at first glance. Keep it up though, it's looking nice!