Hey guys!
Im new here and a little new in 3D, learning Zbrush and a little of Max.
I just have a question, Im working on this character but it have 5.000 mil active points and working with this is making the performance a little annoyng.
What would you recommend to get a better workflow?
Cheers!
Replies
One more question, once I retopo this, what maps do I need to test the model on Substance Painter?
the maps you should probably bake depending on what you are going for: Displacement, Cavity, maybe even object space Normals.
and one last question, for retopo I can use Zremesher? Or have to correct it in Max a little?