How do I correctly import .EXR HDRis?

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I'm trying to get my HDRIs working in UE4. When I import a .HDR file it correctly imports it as a "texture cube" asset. But it's capped at 512x512. When I import a .exr file it just imports it as a normal texture.

Maybe I'm missing something obvious here, don't have much experience with UE4.

Would really appreciate some help! :)


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