Just started using the new Ddo today and it's pretty awesome but one thing i'm not seeing anywhere is how to specify embedding maps into your final exports. With legacy Ddo i could export say, diffuse with specular as alpha.
This was a huge time saver so i'd love to be using it here!
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I'm also getting a bug related to this:
-After closing dDo and trying to save a .tga with an alpha channel it doesnt save the alpha until i restart photoshop completely.
using photoshop cs6