So I decided that I have been lurking here for far too long and it was time to post some of my images. The first three images are personal projects.
First up is a maschinen krieger gans modeled, textured and rendered in Modo. All of the textures are done procedurally with the exception of the decals.
![gans_duo_small.jpg](http://itwontburn.com/gans_duo_small.jpg)
![gans_duo.jpg](http://1.bp.blogspot.com/-5OuInMTG0l8/VHuQ0yypOYI/AAAAAAAABLE/HPZSNTDJnIA/s1600/gans_duo.jpg)
And here is an Assault Pod from Robotech. Modeled in Modo with textures made in Substance Painter. The screenshot is taken directly from Unreal Engine 4.
![RobotechUnreal4Screenshot.jpg](http://itwontburn.com/RobotechUnreal4Screenshot.jpg)
![Unreal4Screenshot.jpg](http://3.bp.blogspot.com/-DF7nfssABXg/VOrYDReZ8sI/AAAAAAAABRo/sQS_PQ_YJPE/s1600/Unreal4Screenshot.jpg)
And here is a stormtrooper I made. Modeling and rendering done in Modo.
![troopers_small.jpg](http://itwontburn.com/troopers_small.jpg)
![trooperSlik.jpg](http://2.bp.blogspot.com/-6aOLoVKcZec/VFcAmPk8jyI/AAAAAAAABII/g1tSFbJsVRc/s1600/trooperSlik.jpg)
Here is one of the environments I worked on for the game Kingsroad. I did most of the layout and lighting here as well as a lot of modeling. Most of the work was done in Maya.
![kr_screenshot2.jpg](http://itwontburn.com/kr_screenshot2.jpg)
![kr_screenshot2.jpg](http://3.bp.blogspot.com/-KcDi_8B9W8c/VJTCIHB2TcI/AAAAAAAABMg/vQ3kpHAgeNE/s1600/kr_screenshot2.jpg)
And here are some low poly diffuse only hand painted characters I made for Kingsroad. Modeling and texturing all done in Modo.
![KR_HandPaintedChars.jpg](http://2.bp.blogspot.com/-2595dR882dk/VQEP2BnW7wI/AAAAAAAABTs/jyujJvKCV3M/s1600/KR_HandPaintedChars.jpg)
Thanks for looking!
Replies
Could you share some more of the work you made for the environment?
Looking forward to seeing more of your work.
Thanks. I don't have anything available at the moment from that particular environment but here are a few props I made for KR:
Maschinen Krieger is a science fiction universe created by a Japanese artist by the name of Kow Yokoyama in the 80's. You should look it up... tons of cool designs.
I'm not sure how long this one took as I just made it in my free time an hour or two at a time. I used Meshfusion and procedural texturing to speed things up though so it wasn't that much of a time sink.