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[Portfolio] Prop Artist

polycounter lvl 13
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JaySmitt polycounter lvl 13
Hey polycounters,

So I've been working away on my site for a couple of months now, focusing mainly on props (I was told it's a good way to make break into the games industry). I currently have an environment piece in the works that I plan to take into UE4 but I can't see it being done anytime soon.

So yeah any crits on the content shown on my site would be greatly appreciated so go ahead and tear me a new one! Also is the navigation fairly intuitive? I have a slight suspicion that some people aren't aware that the images in the gallery lead to breakdown shots.

Cheers

Jay

http://www.Jaysmitt.com/

*edit* I did a complete overhaul with the design and recently just finished some new content with some added final touches. Any feedback would be great. 

Replies

  • Leinad
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    Leinad polycounter lvl 12
    Good stuff. I would suggest either moving the radio to the bottom or removing it (definitely don't lead with it in your portfolio). I don't find it to be the same quality as the other 2 assets.

    The postbox and the grenade are nice, I'd like to see more complex assets. The environment you're working on would be a nice addition due to the added complexity.

    The site seems intuitive to me, nice and simple.
  • PitelinM
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    PitelinM polycounter lvl 8
    Your works are pretty solid quality, though there is a lack in quantity, which as I found not a long time ago pretty crucial for a lot of employers. I think optimally you should have a couple of a showpieces, which would be your top works and indicate that you have a skills to complete difficult tasks, and then a bunch of less complex pieces that will show that you got the experience and you are pretty constant with the quality of your work.

    About the breakdowns, you can make it a lot more obvious without a text by heavily cropping images or adding some text that will cover the actual model a bit. That way everybody will get that this is just a little preview, and the rest is inside.

    About the actual site, everything is fine, though on my laptop (1366x768 ) the it is pretty big and 2/5 of it is behind the screen, you can try to fix this.

    Good luck with finding a job man!
  • JaySmitt
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    JaySmitt polycounter lvl 13
    @Leinad Ok cheers it's an easy task to switch around images on the front page I thought it blended in well with the colour scheme I have going with the radio prop going first. Glad to hear it's easy to navigate!

    @PitelinM Thanks I'll keep that in mind, positive this environment piece will be the focal point when it's done. Screen res didn't even cross my mind will have to test it on some lower res settings.
  • JamesMeader
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    JamesMeader polycounter lvl 9
    Really solid portfolio in terms of navigation, all the relevant buttons and right amount of pages, didn't get lost ect.

    I think the notice above the images and the hover is enough to insinuate that there is something more to the images.

    I agree with Leinad's two points, one being moving or removing the radio and secondly having a cool environment of some sorts would be a nice addition to your portfolio.

    Last piece of advice really looks for concepts or some up with ideas that set you apart from the competition. It's totally fine to make a cool prop but make something that not many people have seen or pick a very intriguing concept that hasn't been used before.

    Hope this helps.
  • JaySmitt
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    JaySmitt polycounter lvl 13
    Moved the radio to the bottom and from some of the data I've gathered people are spending a mere 5-10 secs viewing my site before leaving. So I think I need to reconsider my choice of props used and look for more unique and eye catching props.

    @JamesMeader Yeah I agree with you completely, I'm considering scrapping this environment for something more eye catching with numerous props that I could ultimately use on my portfolio as focused pieces.

    Thanks
  • JaySmitt
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    JaySmitt polycounter lvl 13
    I did a complete overhaul with the design and recently just finished some new content with some added final touches. Any feedback would be great. 

    Here's my latest additions:


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