Hola, hello, Bonjour My name is Sasha, I've been a lurker on this site for a while now (bout 4 years or more) and now finally decided to join in the fun and also get to work and stop being lazy. So I'll get straight to it here is something I'm working on.
I hit a wall and really don't know how I can carry on or maybe it's just fatigue from looking at this same model for days. Feed back is most welcome.
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As far as feedback is concerned, the stomach has a little bit too uch going on for me. You might try to ake it a little bit clearer. I feel like i'm supposed to see something there, but as it is now its kind of a jumbled mess IMO.
Are you going to retopologize this and texture it?
Yeah I will be retopologising and texturing
Here is the front without the claw thingies
Just a quick update on the progress, I've started the texturing in Substance painter and trying to get used to the new workflow while learning the software. Originally started texturing in Zbrush but the file went corrupt and I lost all the progress. Second time round I decided I might as well try out the substance package, after-all I bought the indie pack and had it sitting for one year.
Hope you like and and feedback or comments are welcome.
The images are captured directly from Substance Painter so I am yet to render them with all the maps. Tried getting so SSS shaders into substance painter but failed so until I get this into marmoset the skin and other areas that require SSS with not have the translucency effect.
[SKETCHFAB]e5067774e65a45e5b89f66b5a54108e5[/SKETCHFAB]
Probably more terrifying than the actual Xenomorph. Well done!
Any comments, feedback etc are welcome
Don't know how to put a mature tag if anyone can help I'll be really greatful