I have a symptom of expecting real life to have auto-symmetry when interact with human e.g. when I give a massage to someone(non-sexual one:poly136:).
when I massge her left leg I think the right leg has already been done at the same time too(which ofcorse, It's not). Does anyone experience with this kind of phenomenon ? Same for Ctrl-Z .when I draw on paper and mess up, the first thing that come to my mind was to press Ctrl-Z instead of using an eraser.
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Makes real life feel like legos when you spend a lot of time making transitions in 3d.
haha ruz, so true. Over-designing tends to makes stuff look so awkwardly artistic when it's just .. a damn wall
Just realised "Turbosmooth" make a really good brand name for a lubricant product.
but I say again I have never actually seen any brick walls stick out randomly. They are more likey just to crumble
I have done a lot of house refurb of late so I am bit sick of looking at tiles etc
Want to say copy and paste, but that might be too far
I don't believe you. whenever I get a chance to go outside I just stare in awe at all the walls and floors around :poly124:
Thing is, people just learn those little tricks that allow them to spice things up and later they rely on them heavily since there's no time to think when you have to make 50 textures quickly.
The problem with that is, this can lead to mannerisms.
When you're used to using only a few methods of adding visual interest it's easy to start to think that they are a necessity and everything will look bad without them.
I've seen one or two people who would launch zBrush and trim edges on goddamn everything, regardless of surface's properties. Or the habit of adding wear just because you can add it. (I'm totally guilty of doing that). Or the stone and brick textures with curvature/cavity map exaggerated so much that it looks cartoony.
Anyway, I encourage everyone who thinks that reality needs to be spiced up to go out and stare at every surface they see, maybe it'll turn out it's not that boring after all
13 years ago, when i played morrowind for the first time, i looked at a local river and said "ahh the water in morrowind looks more realistic"
+ freaking 1 !!
Especially when you're an animator. You try to analyze, dissassemble and contemplate every motion you see! Looking at people has never been so interesting since I started 3D.
I'm not so much into deep modeling but I still enjoy analysing how light in a room interacts with the objects, especially when the sun gets in and you can clearly see some nice radiosity!
Understanding the complex physics of our reality in the mean to ultimately twist it is what makes 3D fun.
Last year I remodel the bathroom with glasstiles, my dad helped me out. It was so.... crooked...
appenrently it was fine, it wasnt.... I took a week of vacation, ripped the whole wall off and remade everything by my self.
Instead of using glue concrete, I used crazyglue, the control is so much better. I used pieces of papers to have each tiles aligned 100% on the same X-Y-Z axis.
But early in my career this happened, a lot
I can't be the only one that tries to fix bad topology on pavements in my head
True, true.
Whenever I say I study 3D animation, they ask me'' what can you do with that'' or ''oh I have 3d tv at home, thats cool''...
Yet most of these people play video games and watch movies but they probably think it's all programming..
Somewhat related, if I know something is somewhere in my house, but can't find it, I get the instinct to google my house for that object. One day.
Honestly I really question why this isn't common knowledge, its not that hard.
When I was in collage for 2D/3D animation just saying ' I follow animation' was a bad idea and I changed it to 'movie animation industry' pretty quick. I'v been asked what kind of a job like 'regular entertainment or clown, for kids parties you know ?'
Yeah, I don't even ...