I dont attend any art/game design school so I never really learned much about environment art, so I'd really appreciate it if I could get the hard facts on what I need to improve on (whether it's the modeling, texturing, or environment art in general).
It's been roughly a year since I started and I'm still torn between focusing on environment art and focusing on level design/building. Feels like progress is slow as hell since I'm working on big projects like this. Should I specialize or is there actual room in the industry for people who do both?
Here's the Steam Workshop page for more pics:
http://steamcommunity.com/id/kinggambit/home