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ANSWERED: Using textures in masks is very grainy

I am trying to use a texture to add to my mask but it's only adding black or white to the mask, no gray in between. This results in very pixelated effects. I see no option to add any blur.

It seems to depend on the texture. I tried another and it managed to extract some gray but there are still very hard white pixels sticking out. If I could just apply a blur to it I'd get the result I want. I'd be afraid of manually trying to blur the texture since DDO will probably override my mask, if I can even find the texture itself.

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