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3D terrain question - my tools Maya LT and Unity

polycounter lvl 7
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exoddinary polycounter lvl 7
Hi guys,

I'm currently developing a 3D mobile games. What I'm trying to create is the terrain just like kritika on ipad; as attached. I have 2 questions regarding terrain development

1) Is it better to use Unity to create the terrain or create the terrain by using Maya?

2) How to paint different textures on the terrain? What I did currently is seamless texture with similar layout. I don't know what the right way to create bumpy terrain with the right texture.

Any suggestion is highly appreciated
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