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Smoothing Geometry Problem

Alright, I don't exactly know how this is happening, but when my object is unsmoothed, it looks like this:

http://i.imgur.com/2PeA60b.jpg

and then when i hit the 3 key, the model looks like this

http://i.imgur.com/YGFXwVX.jpg

and when i unselect, the model seems to divide itself out of nowhere in between the bicep and the shoulder like this

http://i.imgur.com/fr8bnHg.jpg

The edges have become perforated as if there are faces sitting on top of them (Lamina faces). when i perform a mesh clean up, and smooth again, i still have the same problem.

I'd continue editing the mesh, but when i try to edit the mesh while smoothed, maya crashes on me as if i have too much going on in the scene. does anyone know what the problem is and how i can fix it?

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