Mrfred wrote: » sorry but I'm not sure to really understand your needs. If I get it right simply skin the object to a value of 1.0 and they will never be deformed
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Skin without bones? I'm looking for a quick way without bones with path deform.
Something like this, just without the entire animation stuff:
[ame]https://www.youtube.com/watch?v=_2kZYhzB-cI[/ame]