Hy guys,
i have a little problem with multiple UV channels in DDO.
I would like to import multiple objects with it's uv channels like in this tutorial:
https://www.youtube.com/watch?v=1KvvP27U2A8#t=21
But when i import my OBJ file (exported from modo), the pop-ups doesn't shows next to the "Mesh" in the "Base Creator".
The sample DDO SDK Orc file works like a charm here, but my files doesn't.
Can you help me?
Thanks
Replies
preferences - File I/O - Wavefront I/O and enable "Save meshes as Groups"
others not need
Now it will works
Thank you for taking the time to write a follow up post, much appreciated, really helps us keeping track of things and the people looking for solutions for the same problem!