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ZBrush - Modeling without affecting edges?

polycounter lvl 3
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CGXel polycounter lvl 3
Excuse me, its there a way to model but without affecting the edges of the outside? (the ones that maintains the model's shape, or however its called)

Like just affecting the inside (green) but not the edges (red)
5cb6d73c18448f7eae2dde1c9a412c77.png


Nvm figured it out:
Masking > Mask by Feature > Border
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