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Maya 2015 Modeling Toolkit question

Hi all

So,I'm kinda new to Maya and I facing this problem which I can't find anywhere any answers to it.

While i'm working,without even touch the Modeling toolkit, when I use the new mutli-cut tool from the marque menu and finish it leaves the Modeling toolkit ON with this new manipulator which I don't want and I have to go manualy and turn it off.
I find it very strange because some of my friends don't have this "issue" while we have the same settings.Also in the options I have the Auto-Activate off.

Here are 2 images that shows the tragedy :)

https://imageshack.com/i/pdWAPhnnj
https://imageshack.com/i/hj34ZikHj

I would be more than pleased if anyone has any idea how to take me out of this misery
Thanks for your time :thumbup:

Stavros.

Replies

  • Deadly Nightshade
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    Deadly Nightshade polycounter lvl 10
    Modelling Toolkit > Options (menu at the top) > Turn off Auto-activate
    It should be turned off by default but for some reason isn't.
    The NEX modelling toolkit has some great features. However it was very poorly implemented by Autodesk and now almost 2 years later they still haven't fixed everything. The multi-cut tool no longer crashes the application though so I guess they've done improvements...
  • throttlekitty
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    throttlekitty ngon master
    Modelling Toolkit > Options (menu at the top) > Turn off Auto-activate
    It should be turned off by default but for some reason isn't.
    The NEX modelling toolkit has some great features. However it was very poorly implemented by Autodesk and now almost 2 years later they still haven't fixed everything. The multi-cut tool no longer crashes the application though so I guess they've done improvements...

    That's only for activating MTK once you enter a component mode. It won't leave MTK if you've used one of the tools from it. As a workaround, you can enter object mode then back into components to turn it off with said option off though.

    I want to like it, maybe once it gets out of beta I will. I still use the old split and edge loop tools, in the hotkey editor> Edit Mesh>
    InsertEdgeLoopTool
    SplitPolygonTool
  • Stavrosfyl
    Hi Guys,Thanks for your answers but unfortunately the only solution that seems to work so far is after the use of multicut to go into object mode and then again into components.

    The Auto-activate option is always off even by default. :(
    It seems that I'll stuck with the older split tools.
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