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Medieval Lock for Skyrim lockpicking interface

polycounter lvl 7
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Borx25 polycounter lvl 7
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Started in 3ds max, sculpt in zbrush and texture in photoshop (DDO, except for wood).

I'm going to change a few things:
- much more reflective bolts, seem pretty black right now...
- more intense cooper
- retexure the lockpick too, model seems ok

Critique and suggestions wanted, thanks in advance.
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