I wanted to get a HSL-Jitter similiar to what Photoshop offers for brushes by creating a custom substance to use in my tools basecolor/albedo slot
sadly that didn't work out too well because substance Painter won't refresh my random seed every tick while Painting but only when clicking Randomize manually
I tried to make my color jitter dependent on time by getting the $time variable involved but sadly it appears that this variable is not available to us in Substance Painter (?) as my substance works as it should when viewed in substance painter
anyway enough explanation, here's my dynamic function graph :
so is there anything else I could do to get my substance to randomize values during my stroke ?
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