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Abandoned (UE4)

polycounter lvl 7
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TwoSuns polycounter lvl 7
Hey everyone, just wanted to post the final shots of my latest project in Unreal Engine 4.

My goal for this piece was to show that I could create a unique texture for an object using the PBR process, while also having it seem interesting. I also used this project to try out Substance Painter. It made the texturing process so much smoother and enjoyable!

C&C are welcome!


Some High Res Shots:

abandoned_by_james_diab_01.jpg

abandoned_by_james_diab_02.jpg

abandoned_by_james_diab_03.jpg

abandoned_by_james_diab_04.jpg

abandoned_by_james_diab_05.jpg


Zbrush Sculpts:

high_poly_dresser_sculpt_by_james_diab.jpg

high_poly_floor_sculpt_by_james_diab.jpg


Texture:

dresser_textures_by_james_diab.jpg

Dresser Texture at 4096 x 4096 px


And here is a sticker sheet I made in Photoshop to use in Substance Painter (I really enjoyed this part):

james-diab-sticker-textures-01.jpg?1424205183

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