Hey Polycount:
This is going to be a bit of a stretch, but I hope this doesn't fall on deaf ears.
I'm looking to get a legal license of ZBrush 4R7. I've been operating on an educational license, which I was able to pay for while I was working contract gigs here and there, with internships, during uni. But a year out and a huge chunk of my personal funds being slashed by student loans (Thank God, USC doesn't require anything from me anymore. The US Government on the other hand . . .), money these days is tight.
I've been to personally pay for my previous programs, like 3Dcoat, just fine through good discount timing, but ZBrush is really the only wall I have left to climb before I can guarantee the people I work with fair work. I've been making games for 5 years, and I want to continue that career charge coming out of uni.
If you guys help me reach my goal, I'll give ya'll a Panda figurine, designed by me, ready to print at whatever vendor you'd like.
The campaign fund couldn't go under $500 USD< so that's why it's that high. Any extra past the $375 would go to just investing in ZBrush 5 when that comes out.
Thank you for your time!
https://life.indiegogo.com/fundraisers/1125099?fb_action_ids=10152795535568227&fb_action_types=og.shares
Replies
Since you're an artist and the reward itself is something artistic, I would expect to see a full gallery of your work in that IndieGoGo page. IndieGoGo has a picture gallery component that you can add to your project.
Any person can ask for funding, but to actually get the funding you need to appeal to people's desire to contribute to something that adds value to society.
What I mean by this is, if we are to fund you as an artist then we need to see your talent, see your potential.
Best of luck.