Hi all, So I keep getting this error message in UE4 about my lightmap for a particular mesh that says "Lightmap UVs are overlapping by 15.8%" When my lightmap is not overlapping at all. I have 2 channels for the light map, 0 for the main and 1 for the light map, and there is not overlapping and plenty of space between the islands. Any idea whats going on here? I'm currently using version 4.4 of UE4. Thanks for any help on the topic!
Replies
Also, the newer versions will do the lightmapping UV layout for you.
your problem is most likely due to the lightmap coordinate index being set to 0 instead of 1 in your mesh settings. might have to expand the details to get to that.