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Snub Pistol

Hey,

Here is a low poly model I created from a piece of awesome concept art.

I was wondering if anyone had some feedback they could give ? all feedback is welcome :)

The purpose of this weapon is for a game asset , will also be creating a high-poly version

concept art from Mack Sztaba

Thanks guys :)

Replies

  • Doomathon
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    Doomathon polycounter lvl 4
    Hi!

    I think you need to study the concept a little more, as I am seeing obvious differences from the concept to the model. For example, the trigger is essentially just a curve all the way down to the guard. The grip may be too "blocky" as well. You can also make some pieces separate, such as the metal piece on the bottom of the grip. The entire gun seems like a lot of separate pieces attached to a frame rather than one. I like popping the concept into photoshop and assigning different colors to each major part before modeling so I get a better idea of how I'll approach it.


    Keep at it! I'm looking forward to seeing the high poly, I hope this helps in some way :)

    Cheers!
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