Following a tutorial and having a couple of problems,
Here is a traffic cone after importing it into Unity 4
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1) It suggests that the top has incorrect UVs but it doesn't at all. Looks right in Substance. Are there any settings I'm not doing correctly when exporting my maps?
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2) Normals seem really extreme in Unity so I went back to Substance. I can turn the damage layer on and off and it works fine. If I slide the opacity of the layer however it has no effect? I just wanted to try lowering the opacity of the damage layer by about 30%. Any ideas how to do this?
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