I am right now on my next Project for Chivalry.
The existing Hatchet seems to me like a woodcutter ax so i wanted to make a Hatchet in a more military way and some accents of nordish culture.
Thanks goes to Sir Galahad the pure who gave me inspiration to create and design this ax!
This is a [WIP] Work in progress Thread, that means it's a step to step documentation about creating this weapon.
Estimate the right size and shape for the handle.
Shape the upper part of the handle in a eliptical geometry to give the hatchet a more solid body.
Add an square shape for the blade and estimate the right sizes.
I shaped the ax along the ground plan. (2D Top perspective)
Shaped the whole blade. Basic shape of the ax is done!
Working currently on the grip of the hatchet. Added some leather strips to make the thing look a lot more craftable.
Finished the detail modelling too. Added some more Strips and Leather to make sure the ax has a solid look. I am pretty satisfied with the result right now.
Next Step would be making the UV texture mapping.
Finished and prepared the UV mapping to apply textures to the hatchet.
Added Iron Texture as surface for the blade.
Working on the handle, added wood texture.
I will update this thread and keep you guys known about further changes and progress.
Hopefully you like my work and i would really appreciate it, if you leave a comment.
Thank you a lot,