Hello everyone!
This is something I'm sure I did easily in the past with some program but I can't remember which one and how. I was sure it was xNormal though..
Anyone can help me? I want to transfer the already baked maps (diffuse,normal) from a UV set to another, I changed the disposition of the UVs but the topology is the same.
I can still bake the old ones on the new with the high poly to low poly in xNormal but maybe I remember right and there's a quicker way to do it.
THANKS!!
Replies
Mudbox Transfer Maps
Uvlayout, but i've never tried it there.
maya's transfer attributes can let you do that..
"I want to transfer the already baked maps "