Hi there. I'm currently building a portfolio as an environment artist. I'm planning on creating different types of tileable textures, props, rocks, vegetation and maybe some high-poly stuff later on.
I just finished a tilable texture, i'd like to call it a smooth stone floor. My main question is, as i'm trying to build the best possible portfolio, is it worthy to be posted?
I want to know this to have the best possible idea of what's expected for an environment artist.
Replies
While were at it, i have a rock i made a few days ago, care to rate it?
Once again, maybe a bit booring?
I think the way this post has started (with a simple texture) and now a rock. Are these the only 3d things you have done? Are you just starting 3D? When you don't already have a portfolio, I would assume that means because you don't have any other prior work. A tiled texture of any sort is not impressive by any means. Now if you take nice tiled textures and build stuff and show an understanding of technical skills all around in design, 3d skill, execution, lighting, then you have a portfolio. I would focus on building an actual environment and get feedback as you build it. A house, a concept art image you find.
A rock and texture don't mean anything on their own, even a single amazing character doesn't mean anything. You need a variety of several complete pieces. I think you are rushing thinking you can just slap a portfolio together and get a job. It will take some time to get there. Create a desert scene with lots of rocks could be a good start. Add some plants etc.
I was simply wondering because i see a lot of portfolios with single pieces like the ones i showed. Out of curiosity i was trying to find the level i needed to be at by getting some pieces critted. Simple as that.
And no, i'm not "rushing" at all. I still have a few good years before i am going to search for a job, in other words a lot of time to get my skills up to par. I'm not claiming or trying to be an amazing artist with what i have shown you. You are misunderstanding my goal with this post
I see a lot of people starting out with 3D portfolios doing a gun and maybe a rock like you said, small things. If you have time to grown, then keep going. The thread seemed to be based on the word portfolio, instead of just critiquing artwork. If you continue posting, then don't worry about "portfolio worthy", people just critique art.
It is impossible to really critique the two items you have posted just as is. When they are applied to a scene it is much more easy to critique what is missing. There was a huge thread here of people posting rocks recently if you search, you can see what some other people did with some really fancy rocks.