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Author:
AndrewRosyaev
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The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Sept 12. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
UDK - Fog to water shader transition problem
DriveJunky95
polycounter lvl 7
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DriveJunky95
polycounter lvl 7
Feb 2015
Normally I try to be self-sufficient but I'm at a loss here. **Note this is UDK**
Water shader is Blend_Translucent/MLM_Custom and currently allows fog. Is there a workaround to make the fog appear above the water's surface w/o tossing the opacity?
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