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[UE4] Abandoned London Underground Station (Camden Town)

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Lukebryan101 polycounter lvl 5
Hey Guys

So I'm currently in my Third and final year of studying a Bacholars Degree in Computer Games Art at the University of Teesside and have currently been working on my Final Year project.

For my final year project I decided to re create a London Underground station but with a slight twist. The scene I have been working on is Camden Town, London Underground station in which it has shortly just been abandoned due to an above ground evacuation of central London and the station has attracted a group of squatters. My aim is to make the scene feel lived in and messy/dirty.

This is the first time I have used UE4 and a number of other pieces of software such as the Quixel Suite and Substance Designer. It's also my first ever time posting my work on here so go easy on me haha :\ Overall I just wanted to get your guys opinion on what I have done so far and if so what I can do to improve some of the things ive done.

Also if your Interested in the planning and process I took to get to this stage here is my blog which explains some of them things.

BLOG
https://lukebryanart.wordpress.com/

CURRENT PROGRESS

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https://vimeo.com/121408213


PREVIOUS PROGRESS IMAGES
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Feel free to ask me any question!
Thanks Guys :)

Replies

  • Gheromo
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    Gheromo polycounter lvl 11
    Looks good already!

    Here are few bits I would look into:
    1) Lighting is way too dark, some pictures are extremely dark making it extremely hard to see anything.
    2) Tube itself (tunnel) as well as ad frames need way more polies.
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    Gheromo wrote: »
    Looks good already!

    Here are few bits I would look into:
    1) Lighting is way too dark, some pictures are extremely dark making it extremely hard to see anything.
    2) Tube itself (tunnel) as well as ad frames need way more polies.

    Hey Gheromo

    Yeah I definitely agree with you there. Ill get right on it! :)
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    So just a quick update..

    I have brightened up the scene a little bit as it was definitely too dark in the last shots I took, but not too much so I don't loose the atmosphere. Also I have added more edges to the poster/advertisement boards on the left and have also got round to texturing a few assets I had previously not textured.

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    Thankyou :)
  • snake85027
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    snake85027 polycounter lvl 18
    keep on adding assets to it.
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    So since my last update I have pretty much just been texturing and finishing up any untextured assets in my scene and also playing with the lighting. I have now textured the posters on the other side of the platform which I believe bring a nice colour variation to the scene.

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    Im planning to just finish of texturing what I have then make a start on the train.. Im planning to just do the front carriage of a tube train sticking out the end of the tunnel as I feel the scene is missing a focal point and it would make sense for a train to be in there. Once that is done I can then crack on with adding blankets,cardboard and trash to make it feel a little bit more lived in.
  • failhappy
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    failhappy polycounter lvl 3
    Just adding the billboard textures in has made a dramatic difference. I think compared to the billboards though the walls look too clean now, not sure if it's something you were already planning on doing but I'd definitely dirty it up a bit more.
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    failhappy wrote: »
    Just adding the billboard textures in has made a dramatic difference. I think compared to the billboards though the walls look too clean now, not sure if it's something you were already planning on doing but I'd definitely dirty it up a bit more.

    Yh I definetley see what you mean, ill add some more dirt and colour variation to the wall texture. Cheers bud :thumbup:
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    So currently been working on the train for the scene. It's going ok so far.. What do you guys think?

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  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    So over the past day and a bit I have been working on finishing this train and getting it into my scene as time is now against me and I need to move onto other things. There is still a few things I am not happy with such as the cardboard which is placed over the window and also the material definition on the cloth which is draped over the train and windows. I will need to come back to fix this at a later point for now I need to move onto something else such as populating the platform with trash and props such as blankets and lanterns to make the scene feel a bit more lived in. But for the mean time here are some images of the train.

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    Thanks Guys
  • failhappy
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    failhappy polycounter lvl 3
    I like the highlights on the cloth, I hope the lights in the scene give it a similar effect.

    I think you could do with some finer details on the train, just some small rust marks around the edges should make it pop that bit more. Looking forward to seeing the platform more cluttered though :)
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    Recently just been playing with the lighting and started adding a few bits to populate the platform

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  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    So unfortunately I have ran out of time on this project as it has to be handed in tomorrow but I will be continuing to work on it as I have an end of year show where this will be getting shown off so I would like to here everyones opinion on this and what i could do to improve it as much as possible. Here is some final beauty shots and a video.

    https://vimeo.com/121408213


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    Thanks for looking guys
  • Jeffrotull
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    Jeffrotull polycounter lvl 10
    This is rad man, very inspiring.
  • Lukebryan101
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    Lukebryan101 polycounter lvl 5
    Jeffrotull wrote: »
    This is rad man, very inspiring.

    Hey man, thanks alot I really appreciate it! still lots more to do though in the coming months though! I've also uploaded a video now which is at the top of my last post.
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