hello everyone.our team will handle a project that need every texture size in 4k resolution with PBR render.so the computer hardware bothered me.we will purchase a batch new computer.I want to know how to configure the computer's hardware for 4k textures project.Especially graphics card,memory.I hope you guys can give me help.thanks
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I think, that in the standard art pipeline the videocard is less important, because most is handles in main-memory and by the CPU. Memory bandwidth and speed could be more important.
1. Just like a hard surface modeling bake in 4K texture.GPU CUDA render can save a lot time than CPU bucket render?(Noraml,AO,vertex color,etc)
2.How the quality of bake texture IF CUDA bake really faseter than CPU bake.(Because the hard surface bake need the quality more than organic modeling in 4k )