Hey guys!
This is my first ever post on the forum! Let me start by saying I'm super jazzed about finally having something to show and I look forward to getting some feedback.
I based this off of a concept by one of my favorite artists. Staying pretty close to the concept was one of my goals for the core objects, but for the environment I wanted to do something with more foliage to contrast with all the muted manmade stuff. This is what I came up with in the end minus a few assets. Let me know what you guys think I should do to improve it and make it show ready.
Any suggestions for post cleanup/ presentation in photoshop? What should I do with the background? Rendered in Marmoset 1.10
Replies
Good luck, keep going.
Thank you guys for the comments and critique! I see what you mean about the foliage throwing off the mood. I tend to prefer lush foliage and tons of greenery myself but in some cases it's not the best option. @pixelpatron what did you mean by "Cliff/pedestal looks unfinished"? I'm not sure what object(s) you're pointing out.
As for the candles I haven't gotten around to making those quite yet. Again thanks for the feedback guys! I'll do another pass and post an update soon. Stay tuned
I find the juxtaposition of the bright foliage with the sombre props actually works in a weird way, like it makes the setting more inviting as though it used to be gloomy but has been reclaimed by nature
You could push that 'dark turned light' theme by having the candles from the concept but burned out, and some bright sunlight, but of course it's up to you with where you want to go with it
edit: then again you might want to show you can accurately reproduce the concept in 3D. up to you haha