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World Machine to UE4

Hey guys,

Need a little advice from anyone that can help. I'm trying to extract my heightmap from world machine to use within UE4 but for some reason UE4 isn't interpreting correctly and the terrain itself is flattened out and I cannot figure out why.

I have used the correct format / size required by UE4 for the heightmap (2017 x 2017). I have had it working before but for some reason I don't know why this is doing it.

Thanks in advanced ~ Danny
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