Hey Guys,
I've got problems with getting displacement maps work in Toolbag on OS X Yosemite (10.10.2). See attached image.
The warning:
"GPU support not detected".
I read somewhere that displacement maps are not supported on OS X in Toolbag, because it uses DirectX, which is a Windows thing.
My question now: Why is that?
In Substance Designer, for instance, we also can use Displacement under OpenGL. I just don't understand why Marmoset shouldn't support Displacement in Toolbag.
The possibility is, I did something wrong?
I would like to see some replies and attempts to help me and understand this topic more
Best Regards
Replies
I would appreciate to have the possibility to use Displacement, too. there is no reason not to implement it