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Toolbag Displacement on OS X

polycounter lvl 8
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Fabian Fischer polycounter lvl 8
Hey Guys,

I've got problems with getting displacement maps work in Toolbag on OS X Yosemite (10.10.2). See attached image.

The warning:
"GPU support not detected".

I read somewhere that displacement maps are not supported on OS X in Toolbag, because it uses DirectX, which is a Windows thing.

My question now: Why is that?
In Substance Designer, for instance, we also can use Displacement under OpenGL. I just don't understand why Marmoset shouldn't support Displacement in Toolbag.

The possibility is, I did something wrong?

I would like to see some replies and attempts to help me and understand this topic more ;)


Best Regards

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