hi everyone.
I've been working on this piece for the past couple months I think by now i've put give or take 100 hours. Mainly due to massive revisions and learning curves.
It was was sculpted and textured in Zbrush, retopoed and unwraped in 3d coat, and rendered in marmoset 2. I just finished rigging him in maya as well.
What do you guys think?
http://imgur.com/6550jSi
I plan on rendering this in vray later on
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But how many tris does it counts? it seems to bhave a very high polycount?
The color texture could be more d
My note: Highlights on the belly are mildly distracting. May wanna bump it down by a stop or two. Otherwise - love it.
Thank you I did reference him from my piece. funny thing is that i never knew its name. Yeah i do plan to r light him soon.
Thank you guys:)