Hello.
So I just finished texturing one of my statue props and when I exported my map from substance it gave me an large amount of edge padding that makes my maps look weird. It still looks correct in my viewport render, But if I wanted to showcase my 2D texture on my website it couldn't because it looks to offputting.
I was wondering is this just how substance exports it maps or is there a setting I can change to reduce the amount of edge padding it exports it with?
Replies
It doesn't do that. That would be a mission critical bug. Are you sure it's not something specific with your mesh?