So I've been getting this funny little bug where when I'm in the middle of weight painting my mesh does this:
No apparent reason, I haven't figured out what causes it and the only bright side is that I figured out how to fix it without throwing away all of my previous weight painting. But it's a pain in the butt.
Essentially, if I quit out of my weight painting tool and go into object mode and then back into weight painting mode it returns my lovely mesh back to normal. However, the only way I can now weight paint the model again is if I first select the vertexes I want to paint and then paint on those. The mesh holds its shape and I have no issues. This is kind of a pain though. Does anyone know how to cure this so I don't need to select my verts first? If I just try to weight paint normally without selecting verts again my mesh just breaks apart like crazy.
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