Hello, this is my first real post here
I am looking for some critique for my first serious attemt to sculpt a female head/face and i feel like something is really off and wrong, but i can not figure out what it is. Can anyone help me to figure it out?
I started using a simple generic base mesh and used Cinema 4d to sculpt (these renderings are with a default sculpting shader, no real lightning is done here).
1.1 mil polys
No texture, just geometry+shader
Please help