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Dismembering Without Seams

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JustColorado triangle
I am working on a little project where I want to dismember the enemy characters.

Dismembered_3.jpg

More disturbing pictures here: http://www.hipsteraxe.com/dismembered-hipster/

I needed some extra faces for where the limbs can be severed. When I put the extra faces in the mesh ends up with seams. The surface topology is exactly the same but for some reason those inside faces cause seams.

Is there any way to avoid this on a dismembering mesh or should I just strategically place the seams on a part of the mesh where a seam won't look bad?

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