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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

how would you handle transitions in floor textures like this?

hey guys,
i'm trying to figure out how to make transitions like in this screenshot
(from The Last of Us: Left Behind)
they control their debris and decay so well! i am frankly clueless as to how to go about this.

PWhOogN.jpg
QfB14tV.jpg

im fairly certain A is two seperate meshes, but B and C? i have no clue.
a plane with an alpha texture?
some kind of funky thing i don't know about?
just looking for advice and opinions, thanks.
:)

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