Hello !
I have a problem with a project on blender. I have 2 objects (a character and his weapon) and each of them has been atached to amatures and weight paint.
The goal is to make animations like run attack and then import the mesh on unity. So I want to join the objects inside the blender project to avoid multiple actions for each animations(1run for body 1 for weapon, 1 attack for body 1 for weapon etc). Am I right? If so, how can I do the "join" and keep the weight paint?
Thank you for your helps
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Tanks again