Home 3D Art Showcase & Critiques

Final fantasy 7 Unreal 4 avalanche hideout c&c needed

Hi all

This is my Final fantasy 7 Avalanche hideout not sure what to do next to improve the scene. Im not looking to add new models just improve the lighting/post process.


Heres a couple of changes i would like to do to the scene and one problem

Changes

How can I increase my custom skys resolution? its currently 1024 x 1024.


Is there any way to have the feed from a camera to show on the tv screen on the back shelf like a security monitor? I have searched for tutorials and have come up empty.

Problem

The steps for the scene are just bsp in ue4 with the wood texture applied the main deck floor is a static mesh with collision. The problem is the player gets blocked at the top of the steps. Not sure why.


Would really appreciate any help in making this piece stand out. Below is a link to the blog for more information on the project.

Thanks everyone :)


Original game screenshot


ZB8s2IR.jpg



udLma2A.jpg



UE4 Progress



254GQst.jpg?1



Fyit0d9.jpg?1



rR3psxP.jpg?1



eKEYd65.jpg?1



CptE2Dc.jpg?1



31nr12j.jpg



A6keTiK.jpg?1



nsxGAKm.jpg?1



6mVbbep.jpg?1

Replies

Sign In or Register to comment.